18. Super Mario 64 (N64)
Super Mario 64 was only responsible for one thing--making platforming games 3D instead of 2D. Think about that for a second. Instead of moving up and down as games had always done, Nintendo successfully added depth to the equation. This Mario game could have easily failed, but Nintendo did a wonderful job as always and brought the industry into an entirely new age. Imagine series such as Tomb Raider or Metal Gear as a 2D (2 1/2D). They wouldn't work as well, would they? Let us not just admire this masterpiece for breaking new ground, let us also honor it for the wonderful game it was. Previous Mario games allowed you to jump and climb. Mario 64 allowed you climb and jump...and double jump, triple jump, back flip, crouch, crawl, hang, somersault, side flip, vault, slide, and more that I'm probably forgetting. Super Mario 64 will always stand out in my mind because whenever I started a new game I would usually spend about five minutes just playing around in the courtyard outside the castle doing Mario's new moves. The main game itself was awesome with some 15+ worlds, hidden coins, hidden castle stars, memorable Bowser battles, and truly creative scenarios that led to your quest to find 120 stars. If you did find them all a cannon opened up in the courtyard and allowed you to find Yoshi on the roof of the castle. Another subtle but awesome touch. Solid game that hasn't had a worthwhile successor--Mario Galaxy could be it though...17. The Legend of Zelda (NES)
If you were a true Nintendo fan in the day you were either of the camp that A-Mario the superhero-ish type was they way to go, B-Metroid was the sci-fi adventure you always yearned for, or C-the medieval fantasy adventure type. If you were type C, Zelda was your game of choice. Zelda gave us a new perspective on a game, focusing on a 2 1/2D overhead view that falsely made it look like the game had more depth than it did. An expansive overworld and numerous dungeons gave explorers more than enough options. Unlike Mario and Metroid, buying items was a huge factor in Zelda as well. Sometimes you just really needed that blue candle, and were forced to pony up the rupees to pay for it. The game also contained several areas of map that were puzzle like. The lost woods required one to walk through the same piece of map over and over in the correct order to successfully navigate the forest. The plot was a bit of a mystery. At times you'd find a creepy old man or woman in a cave and they would allude to something important, just not important to you. It would be if you knew how it was all supposed to tie together. Still, you knew you were trying to save a princess and that was good enough. The wide variety of items and the intuitive ways they allowed you to explore was highly enjoyable. I do know that this game as aged well also. Pick it up or download it for $5 off the Wii if you somehow haven't played it. You'll thank me later.16. Wii Sports (WII)
When the Gamecube came out, I considered myself getting too old for video games and I initially refused to purchase the system. After it was out a year, I caved in and bought it and haven't missed a step since then. When Nintendo announced the Wii, I counted down days for years before it actually was released. UP NEXT: The top Mario platformer and the 2nd highest ranking sports game. We're in the top 15 people! Can you believe it? Not many to go now!
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